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ID: com.corombo13.paddamagecal

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The description of PDC ダメージ計算


※important※
Dissemination of information about the app (character and dungeon additional information, app information, etc.)
Is done on Twitter below. Please click here for requests such as adding characters and reports of problems.
https://twitter.com/corombo13

[File access authority]
This is the permission required to save an image file with the screenshot save function on the PT organization display screen.

【Overview】
Precise Pazudora damage calculation can be performed without troublesome settings.
If you select a character, awakening, status, leader skill, etc. are automatically set, and you can easily set + and latent awakening on the spot. In addition, the drop input field is also equipped with input assistance, making it easy to use.
In addition to the normal damage calculation, it is also possible to set an enemy and calculate the damage assuming an actual battle.
With a arena mitigation check function that automatically calculates the required mitigation of PT.

How to use Described below.

[* About the addition of character dungeons]
Characters and dungeons are added using the data update function, not the update.
Updates are automatically confirmed / executed mainly at the timing of starting the application.
You can also manually check / execute the data update by pressing the data update button in the middle of the screen.
We tweet about additional information about characters and dungeons on Twitter.

[Data recovery function]
* Please try if there is something wrong with the app *
Press and hold the above data update button to start the confirmation screen.
When executed, it will repair the data in the app and then download the latest data.
My set data will not be erased and will remain as it is.

[Selection of party mode]
Switch the party mode on the tab that switches between "2 people / solo" and "3 people" mode at the top of the main screen.
To switch between parties A, B, and (C) in each mode, use the tab next to it.

-Specifications for a two-person party
The total of 2 teams is displayed on the HP of PT, and the skills used are always available for all characters of the AB2 team in consideration of the pass etc. (Inheritance skills included)
In the awakening number display column, the total value of the two teams is displayed for the awakening shared by skill boost and various resistance type multiplayer.
(The power of the jewel princess series enhancement is determined based on the total awakening value of the team with the enhancement character according to the in-game specifications.

-Specifications for a three-person party
Basically, it has almost the same specifications as the solo mode, but the enhancement and attack skills, etc. can be used for all 3 parties in consideration of the pass as in the 2-person party mode.

[Character set]
If you select the gray screen in the character selection field, you will jump to the character selection screen, so
If you tap the target monster there, it will be set automatically.
It is also possible to narrow down by attribute and type by tapping the light blue column that says attribute / type specification.

To reset a character, tap the button labeled "Deselect" at the top right of each character column.
If you press the "Deselect" button, you can cancel all the PT characters on the displayed side (a confirmation dialog will appear).



[Character information editing]
1. + value
By changing the value in the + column in the character column, it will be automatically reflected in the status.

2. Latent awakening
Tap the "Latent Awakening Selection" field in the character field to start the setting screen.

[Character menu]
After setting the character, press and hold the image of that character to start the character edit menu.

1. Skill inheritance (cancellation)
Tap the button to start the skill inheritance screen. Press and hold to cancel the inheritance currently set.
If the inherited character and the inherited character have the same main attributes when inheriting the skill, the assist bonus will be automatically added to the status. (When the assist bonus is activated, the text color of the status value changes to blue.)
* Even if you are using the attribute change of the skill, the assist bonus will be generated only when the original main attribute matches the inherited monster.

If the inherited character possesses Assist Evolution Awakening, the awakening will also be taken over automatically.

2. Change the number of awakenings
It is a function to change the awakening state of the character arbitrarily.
Since the awakening image of the character is displayed, you can switch between awakening and non-awakening by tapping the image.

If you have inherited the assist evolution character, you can also change the number of awakenings of the inherited character from here.
* Originally, assist is a specification that can only be assisted in a fully awake state, so I don't think that this function will be used normally.
However, only when the character being assisted is revised upward and awakening is added.
The situation "not fully awake, but assisted" occurs.
This function is designed for the above irregular situations, so please be careful when using it for everyday use.

3. + 297 / No swing switch button
It is a shortcut button that switches + to 0 state by tapping and +297 by long press.

4. Assist character level change
It is possible to change the level of the character inherited from here.
(Affects the status bonus when the assist bonus is generated)

5. Attribute change
Characters who have (inherit) the skill of the effect of "change to ◯ attribute" can change the attribute from here.
If you want to return to the original attribute, please click here.

6. Binding settings
By pressing this button, it is possible to put (unlock) the character in the bound state.
If the character is fully bind resistant and awakening is enabled, the button will be disabled.

[PT organization display function]
It is a function to display the organization of multi-AB including inheritance skills in an easy-to-read manner.
With the PT set, tap the button labeled "Start PT organization display screen" at the top of the screen to start the screen.
You can also start by pressing and holding the multi A / B / (C) switching button.

-2 people / solo mode has a MEMO field at the bottom of the screen where you can freely enter characters.
-In the case of 2 people / solo mode, you can save a screenshot of the entire composition screen to the terminal from the "Save image" button at the top of the screen. (Use file access privileges to save files.)

[My set function]
With the PT My Set button in the middle of the screen
You can save and recall PT My Set.

[Damage calculation]
Damage is calculated automatically just by specifying the number of drops erased on the drop palette, the number of enhanced drops (+ drops), combo, column, etc.
The column next to each color drop mark is the column for selecting how many drops of that color have been erased. (Example: Fireworks-> 30, 2 rows-> 6,6)
The + mark column directly below it is a column for selecting some of the drops erased in the upper column.

* By default, the poison and deadly poison fields that are not used often are hidden by default.
You can switch the display / non-display by tapping the part marked "Poison palette display OFF" at the top right of the recovery column.

[Enemy information setting]
Use the column at the bottom of the total column for damage calculation.
After selecting the dungeon, select the monster.
Set attack information in the drop palette in real time
Attack information on the enemy is reflected.
When you press the attack button, the attack in the current state is confirmed and the mode shifts to the pursuit mode.
If you want to reset the enemy information on the way, you can reset it by pressing and holding the attack button.

* About changes in enemy attributes
In order to respond to changes in attributes used by enemies such as Zeus Dragon, the specifications have been changed so that the attributes can be changed by tapping the icon image of the enemy while the enemy is set.
Since there are no particular restrictions, it is possible to freely change the attributes of all enemies.
If you want to return to the original attribute, please reset by pressing and holding the attack button.

[Mitigation check tool]
Start with the arena mitigation checker button next to the PT information.
For other dungeons, after setting the dungeon, you can activate the mitigation checker from the mitigation check button in the dungeon column (only for dungeons with mitigation data registered).
Please start after setting the number of PT characters, HP +, and latent HP.
The check tool automatically calculates the number of potential mitigations needed to withstand an attack in the current PT situation.
While watching it, enter and confirm the latent awakening.


For errors and requests, please contact the developer's email address.
Or please let us know on your Twitter account.
@ corombo13

* We are not responsible for any damage caused as a result of using this application. Please be aware of this before using.

[Right notation]
© GungHo Online Entertainment Inc. All Right Reserved.
The rights to images and information related to Puzzle & Dragons belong to GungHo Online Entertainment Inc.
This app is an unofficial service and has nothing to do with GungHo Online Entertainment Inc.
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  • Category

    Tools
  • Get it on:

    Go Google Play com.corombo13.paddamagecal
  • Requirements:

    Android Varies with device+

PDC ダメージ計算 Varies with device APK for Android Varies with device+

Version Varies with device for Android Varies with device+
Update on 2023-03-03
Installs 100.000++
File size 128.397.242 bytes
Permissions view permissions
What's new アプリに関する情報発信(キャラクターやダンジョン追加情報、アプデ情報等)は下記のTwitterで行っています。
キャラクター追加等のご要望や不具合のご報告もコチラにお願いします。
https://twitter.com/corombo13

-12.1.1
1.バージョン12.1で行ったボタン配置の統一変更にてLS検索画面の各種倍率設定ダイアログの配置の変更が漏れていた為、本アップデートで変更を適用しました。
2.その他微修正

-12.1
1.第3属性に対応
新要素の第3属性に対応しました。

2.条件検索項目追加
条件検索の内容に第3属性と、限界突破可能項目を追加

3.新覚醒対応
新覚醒の「浮遊」に対応しました。

4.一部画面のボタン配置の変更
本アップデートでアプリ全体を通じて左に「完了」系ボタン、右に「キャンセル」ボタンという配置に統一する形で変更を行いました。
従来の操作に既に慣れているユーザーの皆様にはご不便をお掛けしますが、今後の開発も踏まえてこのタイミングで統一変更を行ったことをご理解下さい。

5.その他微修正
以上

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